(69c) Integrating Entrepreneurship Mindset through Makerspace-Based Design Project into a Second-Year Engineering Curriculum
AIChE Annual Meeting
2020
2020 Virtual AIChE Annual Meeting
Education Division
Free Forum on Engineering Education: First Year and Sophomore Year
Tuesday, November 17, 2020 - 8:30am to 8:45am
Makerspace equipped with digital design and manufacturing tools, along with traditional machine shop equipment, allows the student to develop engineering design skillsets. The primary purposes of Makerspace facilities are to foster studentsâ creativity, to promote hands-on prototyping and designing, and to encourage cooperation; as a result, to create a community. However, many freshman and sophomore-level students are not aware of the opportunities in the Makerspace. Thus, it is essential to introduce early-year students to Makerspace and encourage them to utilize the space. To achieve this, âdesigning a calorimeterâ project was integrated into the âIntroduction to Thermodynamicsâ course. This course is a sophomore-level class and is the first course in the chemical engineering sequence. The assigned project included background research phase, 3-D modeling phase, prototyping phase, and testing phase. Throughout the semester, students need to work with their team and delivered project milestones, created Adobe Spark page as their final artifact, and engaged in a competition at the end of the semester. This project improves student entrepreneurship and creativity skills. It helps them to understand design phases in the early year of their degree as well as develops their teamwork and communication skills.
In this presentation, the details of the project will be described, and the learning outcomes will be evaluated. The author believes similar assignments can be easily implemented into other courses resulting in sustaining Makerspace and developing studentsâ skillsets.